My first pick would be: Sylvari with: Green Huntsman (not much, but has some undead and Occam if you choose Hammer and Steel) Act With Wisdom with A Vision of Darkness mission choice (introduction to Orr, trahearne, introduces two characters that will reappear) Branching out with joining Durmand Priory (introduces Calabolg, just dont infiltrate
The names are just names, reflecting the fact that most people with that degree of faith, and hence most guardians, are religious in some manner or another, with most of the original guardians likely being priests of Dwayna or Balthazar. And, believe me, there are people who get that obsessed with their sport(s) of choice.
Silly people losing heirlooms. Everyone knows the only acceptable answer for what happened at the last moot was blacking out! =) The only thing weaker than losing a wager is losing a battle with a stein of mead. depends on how much mead. Believe It. Boards. Guild Wars 2. whats the norn story like. In Guild Wars 1 the transformations were a kind of PvE thing also open for humans. Supposedly it's something that could be extended to other races as well. It's definitely something they could build upon in future stories, perhaps for an expansion featuring the north and the Norn. A mastery system tied into the spirits. I dunno, it could be cool. 4xR4.